Red Dead Online will swallow your life whole. We’re sorry to say it, but the sprawling story-mode that you’ve already dedicated untold hours to is but a blood-soaked amuse-bouche for what’s to come.
At least, we think it is. The team at Rockstar haven’t divulged much information on what we can expect from Red Dead Redemption 2’s online mode – but if Grand Theft Auto V’s worldwide battleground is anything to go by, we’re in for something truly special.
Here’s what we know so far:
When will ‘Red Dead Redemption 2’ online be released?
Rockstar have previously confirmed that an open beta would be made available in November. GTA Online launched two weeks after GTA V’s release in order to give fans time to play through the single-player story – but Rockstar have already missed that deadline, leading many fans to worry that its release has been postponed.
But they shouldn’t fret. The delay is likely designed to give players more time with Red Dead 2, which is far larger in scale than GTA V. Strauss Zelnick, CEO of parent company Take-Two Interactive, confirmed that it would be released “towards the end of the month” and that “Rockstar will have more to say about it”. On that basis, it’s looking likely that Red Dead Online will be released in the last week of November.
What will the gameplay be like?
Rockstar have previously spoken about Red Dead Online, albeit in vague terms. “Using the gameplay of the upcoming Red Dead Redemption 2 as a foundation, Red Dead Online will be ready to be explored alone or with friends, and will also feature constant updates and adjustments to grow and evolve this experience for all players”, the developers wrote in a statement before the game’s release.
Given the popularity of the title, however, Rockstar is preparing itself for some teething problems. “As with most online experiences of this size and scale, there will inevitably be some turbulence at launch.”
Rockstar’s John Needleman went into more detail in an interview with IGN, saying that many of the online open world’s features and modes will be inspired by its Grand Theft Auto predecessor.
“Like the single-player game’s story of Arthur Morgan, we want people to settle into their online characters and feel like every activity makes sense for the character, the setting and the time. This should feel intimate and personal while still feeling fun and action-packed from moment to moment.
“We’ve tried to take the best elements and best content packs from Grand Theft Auto Online and use them for templates for what we are making here. We feel Grand Theft Auto Online really only found its feet creatively with Heists.”
“That pack, along with After Hours, The Doomsday Heist, Gun Running and a few others represent the best of Grand Theft Auto Online, and provided the template for what we wanted to use here, (not in terms of content, obviously, but how they combined narrative, gameplay, modes and other content into a cohesive thematic whole) alongside all of the elements we liked from the old Red Dead Redemption multiplayer.”
There’s not a lot of information available on the online map, but pesky fans think they’ve stumbled across a previous inaccessible territory that’s designed entirely for online play.
By exploiting a glitch in the map, gamers have managed to cross over to Mexico. The area, south of Rio Bravo, was clearly not meant to be reached, and you have to jump through a number of awkward hoops to get there.
The huge terrain doesn’t feature many points of interest, but fans are speculating that it could prove integral to Red Dead Online. Keep checking this article for rumours and official updates from Rockstar.